Designer Yasumi Matsuno, known for his director-roles on Ogre Battle, Tactics Ogre, Final Fantasy Tactics, Vagrant Story, and Final Fantasy XII, has popped up at a Nintendo press event.
1Up has a translation of the interview.
The Wii controller makes total sense when you think about FPS-like games, but my question was, will the controls fit other existing games?
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Graphics (these days) have evolved, and there are many games claiming that this generates a more realistic atmosphere. However, there are very few games that have a control interface that lives up to this atmosphere. With the Wii controller you can actually feel like you're touching or living in this atmosphere.
Since he left Square Enix mid-way through FFXII's development (not to mention the public eye), it'll be interesting to see what and where he's working on. A Wii tactical RPG?