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Matsuno's World
(Moderator:
TheContact
) | Topic:
Final Fantasy Tactics on PSP
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Topic: Final Fantasy Tactics on PSP (Read 5806 times)
Surtur
Dark Lord of the Dance
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I find your lack of rhythm disturbing.
Final Fantasy Tactics on PSP
«
on:
January 09, 2007, 09:27:36 pm »
Okay, I know, old news, but I'm incredibly lazy and just couldn't be bothered to post about it. I was kind of hoping someone else would. But,
sigh
. As usual, everyone leaves everything to Surtur. One of these days I won't be around, and then what'll you do? I'll tell you what: you'll
die
. There'll be a new development on breathing or something, and it'll turn out that in order to survive you have to breathe through your feet from now on, but nobody will post about it, and then none of you will know to do it, and then your lungs will explode.
So anyway, SquareNix has revealed that a port/remake of Final Fantasy Tactics is coming to the PSP soon as part of their "Ivalice Alliance". I'm all for this, because that means we'll probably see a new translation for the game, which means I might now actually be able to understand it, and thus, play all the way through it (assuming I pick up a PSP in time. Or steal somebug else's. ...I mean one. Some
one
. Ahem). Also, the new cutscenes look really nice (though awkward, too, considering the lack of voice acting).
That said
, I am opposed to pretty much every other aspect of this "Alliance". In addition to FFT for the PSP, we're getting a FF12 sequel for the DS and an FFT sequel for... the PSP? I don't remember. For
something
. That's not important. The important part is that neither of these games, one would assume, have anything to do with Matsuno. Now, an FF12 sequel I can sort of take. I'm not happy about it, but I can accept it. To be fair, the first game wasn't totally Matsuno's in the first place. He left partway through the development. Nevertheless, Ivalice is sort of his world (even if Square owns the rights to it), and to just have some new developers come in and take control of it behind his back just seems wrong to me. The FFT sequel idea is even worse, though, because the first was totally Matsuno's (minus the rights, of course. cough), and I sincerely doubt anyone currently employed by Squix is capable of writing a story as rich and complex as anything he could do - thus, I doubt they will write something worthy of the FFT name. I am not, mind you, adverse to being proven wrong on this - if the sequel turns out to be really well-written, and the gameplay well thought-out, then I won't be, you know,
upset
. But Senix hasn't really come out with anything in a long while that gives me faith they can pull it off.
Further, while I'm on the subject of this "Alliance" business, am I the only one kind of annoyed by Snix's recent decision to turn
every single game they make
into its own multi-media/platform-spanning franchise? I mean, even the decision itself wouldn't be so bad, if they weren't apparently so freaking proud of it that they felt the need to rub it in our faces at every opportunity. The "Ivalice Alliance", the "Mana Carta" (or whatever that one's called), the "FFXIII Crap Festival" (I'm pretty sure that's right). They should just combine them all under a single heading, and call the
whole thing
a franchise - the "We're Sick Of Originality Just Give Us Your Money Already Confederacy".
I'm not saying I don't understand the decision, mind you, I completely get it and it's sure to make Six a lot of money - so you know, more power to them... but it's just a little sad to see a company I used to love so much whore itself out so badly. Apart from the FFT re-release, there's absolutely nothing coming from them I'm even remotely excited about (well, that's a partial lie - I am interested to see FFXIII in action, just 'cause the graphics look phenomenal). And that hasn't been the case for a looooooooooong time. Since, you know, before I played RPGs.
Sniff.
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-
Alan Moore
SLDFKnight
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Re: Final Fantasy Tactics on PSP
«
Reply #1 on:
January 09, 2007, 11:45:21 pm »
It's too bad I don't own a PSP, I really liked that game. The big robot guy was the best.
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Eat, drink, and be merry, for tomorrow we may die!
"Cry Havoc! And let slip the dogs of war!"
"In the long run, luck is given only to the efficient"
"Yesterday we obeyed kings and bent our necks before emperors. But today we kneel only to truth..."
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TheBug
Lea Mondite
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Posts: 49
Re: Final Fantasy Tactics on PSP
«
Reply #2 on:
January 10, 2007, 08:52:51 am »
Trust me. No matter how good a game is, the loading times on a PSP will make you hate it. I own several games that I really should like, but when you wait 10 seconds for it to load, for every 30 seconds of gameplay, any game starts to suck.
The funny thing is, regardless of how inane you think a particular action is, there will be a loading pause there. In FFT's case, when you choose an attack, don't be surprised if there's pause right before it executes. In the end, the PSP is really just a movie player. If you download a speed-run of someone playing FFT, and watch it on the PSP, I'm willing to bet you'll get more entertainment out of it.
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Raptox
Lea Mondite
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Posts: 214
Re: Final Fantasy Tactics on PSP
«
Reply #3 on:
January 10, 2007, 03:31:06 pm »
Isn't the "FFT Sequel" you're speaking of actually a FFT
A
Sequel for NDS?
http://www.joystiq.com/2006/12/13/square-enix-establishes-ivalice-alliance/
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Mark
http://raptox.dyndns.org:5238/
Surtur
Dark Lord of the Dance
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I find your lack of rhythm disturbing.
Re: Final Fantasy Tactics on PSP
«
Reply #4 on:
January 10, 2007, 10:31:36 pm »
Oh. I guess.
I suppose that makes it slightly better, but then, I haven't played FFTA at all and kind of forgot it existed, lol.
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Alan Moore
Raptox
Lea Mondite
Offline
Posts: 214
Re: Final Fantasy Tactics on PSP
«
Reply #5 on:
January 11, 2007, 12:49:54 am »
Quote from: Surtur on January 10, 2007, 10:31:36 pm
Oh. I guess.
I suppose that makes it slightly better, but then, I haven't played FFTA at all and kind of forgot it existed, lol.
Ehhhh....that kind of depends on whether or not the Judge system is back. If it is, then that is the worst decision ever made in the history of video gaming.
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Mark
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Kia_Purity
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Zohar = Cockroach!
Re: Final Fantasy Tactics on PSP
«
Reply #6 on:
January 11, 2007, 09:11:32 am »
Quote from: TheBug on January 10, 2007, 08:52:51 am
Trust me. No matter how good a game is, the loading times on a PSP will make you hate it. I own several games that I really should like, but when you wait 10 seconds for it to load, for every 30 seconds of gameplay, any game starts to suck.
The funny thing is, regardless of how inane you think a particular action is, there will be a loading pause there. In FFT's case, when you choose an attack, don't be surprised if there's pause right before it executes. In the end, the PSP is really just a movie player. If you download a speed-run of someone playing FFT, and watch it on the PSP, I'm willing to bet you'll get more entertainment out of it.
There was loading times on the psp?
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--
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SLDFKnight
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Posts: 408
Re: Final Fantasy Tactics on PSP
«
Reply #7 on:
January 12, 2007, 01:18:53 am »
This
really makes me want to get a PSP. If only I had the money
Logged
Eat, drink, and be merry, for tomorrow we may die!
"Cry Havoc! And let slip the dogs of war!"
"In the long run, luck is given only to the efficient"
"Yesterday we obeyed kings and bent our necks before emperors. But today we kneel only to truth..."
"If God did not exist, it would be necessary to invent him. "
Surtur
Dark Lord of the Dance
Global Moderator
Vagrant
Offline
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I find your lack of rhythm disturbing.
Re: Final Fantasy Tactics on PSP
«
Reply #8 on:
January 23, 2007, 04:27:26 am »
Ugh
. There'd better be a good explanation for how that makes any kind of sense. I'm pretty sure FFXII is supposed to take place far in FFT's past, so I'm having difficulty figuring out how it could. I really hope they don't change the story any more than this, though... I was looking forward to this game as my chance to just finally play FFT with a good translation. Not some dumb
re-imagining
of FFT.
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FlyTB20C
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Re: Final Fantasy Tactics on PSP
«
Reply #9 on:
January 23, 2007, 09:12:54 pm »
Quote from: Surtur on January 23, 2007, 04:27:26 am
I was looking forward to this game as my chance to just finally play FFT with a good translation.
But so much of the fun of FFT was the translation!
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SLDFKnight
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Re: Final Fantasy Tactics on PSP
«
Reply #10 on:
January 24, 2007, 03:23:06 am »
They're going to have to do a major retcon since FFT clearly establishes itself as happening way after FFXII. You can tell beacuse in FFT it says moogles are extinct, but in FFXII tey are still around. Does this mean FFT+ will have moogles in it?
Beating people down with thunder bracelets was in fact
extremely
awesome.
Logged
Eat, drink, and be merry, for tomorrow we may die!
"Cry Havoc! And let slip the dogs of war!"
"In the long run, luck is given only to the efficient"
"Yesterday we obeyed kings and bent our necks before emperors. But today we kneel only to truth..."
"If God did not exist, it would be necessary to invent him. "
TheContact
Administrator
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Re: Final Fantasy Tactics on PSP
«
Reply #11 on:
January 24, 2007, 06:47:26 am »
Are they also going to have Cloud in it? Isn't that going to get really weird?
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Lea Mondite
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Posts: 214
Re: Final Fantasy Tactics on PSP
«
Reply #12 on:
January 24, 2007, 02:38:41 pm »
Saint Ajora is mentioned somewhere in the FFXII bestiary, for what it's worth. I want to say it's in one of the humanoid entries (Bangaa/Seeq/Garif) because I saw it recently and, besides killing rare game, that's all I've been working on. I don't know how that plays into any supposed timeline.
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Mark
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Myaru
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Re: Final Fantasy Tactics on PSP
«
Reply #13 on:
January 28, 2007, 01:12:56 am »
I'd thought FFXII would be in the far future. The events of FFT start with A.J. Durai writing (at year 0, I guess?), and the events of the Lion War took place 400 years before that. I'm reluctant to nail down a year for VS, but it's at least 1500 years after that - more, probably, as I think the paragraph I'm looking at is referring to the founding of the country. I guess I could check, but I'm lazy. Someone else translated the Ultimania, didn't they? Eh.
The only concrete clue I can recall off the top of my head in FFXII, relating th VS, is the mention of Merlose in the Bestiary. That implies it's after VS, so... I don't know.
They'd swing this better by making FFT a story within these two games, but.
Where does it say that moogles are extinct? I don't remember that at all, so I'm curious. I, uh, avoided everything but the main menu in FFT to get around the hilarious tutorials and stuff.
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Surtur
Dark Lord of the Dance
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I find your lack of rhythm disturbing.
Re: Final Fantasy Tactics on PSP
«
Reply #14 on:
January 28, 2007, 06:23:00 am »
I originally thought FFXII was in FFT/VS's future just because of the technology in it. But a few things have changed my mind... sort of.
To be fair, I've never played all the way through FFT, so my knowledge is, naturally, limited. But for one thing, I have heard the moogle thing a number of times from different people. Don't know where it turns up in the game, but assuming it is true, that's certainly one sign that FFT takes place after FFXII.
Another is detailed in this
timeline
from the FFXII Ultimania, where it mentions that a "Female St. Ajora" establishes a religion not too long after FFXII - and further, that a great catastrophe befalls/presumably destroys a civilization in FFT's past... which could be referring to the civilization of FFXII (making the world of FFXII kind of like the equivalent of Xenogears' Zeboim civilization, I guess).
And finally, just the fact that the year FFXII takes place in is referred to as "Old Valendian 706" gave me the impression that it takes place in the Valendia of Vagrant Story's past.
I didn't see the Merlose reference in the Bestiary. Do you remember which enemy it's under? I wanna see that, lol.
At any rate, to be sure, the games take place a long time apart from each other, so one way or another, Balthier being in FFT makes no sense. Grarrgh.
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